The Samurai of Wa-Daisho are the common foot soldiers of the Red Devils. Their training differs greatly from the CS Grunt style training prevalent in the Eastern American feudal Kingdoms.
Wa-Daisho's approach to training was to make every soldier a jack of all trades in an effort to lose the 'specializationism' of larger military forces that existed prior to the coming of the RIFTS. This allows smaller kingdoms to make best use of their smaller number of troops.
Samurai training begins with a grueling twelve week boot camp which molds the body into a true athletic form. After this harsh training period in which the troopers learn the essentials, their performance records and notable histories allows the training commander to pick and choose training programs, to further their usefulness to the Red Devils. This additional training, lasts another whopping 12 weeks.
A neutral military expert would find the training programs to be too aggressive, and perhaps a bit dependent on hand to hand combat. Even with this having been said, Wa-Daisho' Samurai Trooper's skills with energy weapons and modern vehicles are at least equal to the Coalition States. The lack of specialization is ideal for small military units - if you call over 5,000 troops small.
The "Samurai" as all Wa-Daisho military personnel have come to be known as, are very highly respected by the populace of Wa-Daisho. It is not a little known fact, that the training courses are extremely difficult, thus those who do make it through their training are considered highly respectable. Wa-Daisho was founded on very honorable principles as well - very close to those which have resulted in the Cyber-Knights of North America, thus Samurai of Wa-Daisho oftentimes have an almost knightly attitude about them - and are thus viewed with much the same respect. The difference between the Cyber-Knights and the Wa-Daisho Samurai Troopers, is largely in what they are trained for. The Samurai are taught to respect their home of Wa-Daisho - and to treasure what it means. They are also taught that sometimes to bring peace, the sword must be put to war - and they are quite fanatical about defending the rights of freedom and justice for the people of Wa-Daisho and their allies.
Attribute Requirements: IQ: 10, PS: 12, PP: 12, PE & Spd of at least 10.
O.C.C. Bonuses: +2 vs Horror Factor, +1 Initiative, +20 SDC, +3 PS, Spd, & PE.
Starting Rank: Cadet. (After 3 months, they qualify for a review to become a Soldier.) For details on rank see; Wa-Daisho's Military Structure.
OCC Skills:
Radio Basic (+10%)
Language: Native: 98%
Literacy: Native (+20%)
Language: Japanese (+10%)
Language: One Other of Choice (+5%)
Math Basic (+15%)
First Aid (+20%)
Navigation (+5%)
Wilderness Survival (+10%)
Pilot: Hovercraft (+20%)
Pilot: One of Choice (+20%)
W.P. Daisho (Level 3)
W.P. Energy Pistol
W.P. Energy Rifle
W.P. Select One
Hand to Hand: Martial Arts
OCC Related Skills: The character may also select 8 other skills. The character may also select two more skills at levels 3, 7, 11, and 15.
Communications: Any (+5%)
Domestic: Any
Electrical: Basic only
Espionage: Any (+10%)
Mechanical: Basic or Automotive only
Medical: Paramedic only
Military: Any (+15%)
Physical: Any (+10% where applicable)
Pilot: Any (+5%)
Pilot Related: Any (+5%)
Rogue: Any
Science: Math Advanced only
Technical: Any (+10%)
W.P.: Any
Wilderness: Any (+5%)
Secondary Skills: The character may also select 4 other skills representing the characters hobbies or past times, from the list above plus an additional skill at levels 4, 8, & 12.
Cybernetics: None to start.
Standard Equipment: The Wa-Daisho Samurai Trooper receives the following equipment for use while in service in Wa-Daisho;
Republican Industries Type 6 GPMEBA General Purpose Military Environmental Body Armor
Republican Industries Type 7 VSPLR Variable Spectrum Pulse Laser Rifle
Republican Industries Type 9 HLP Heavy Laser Pistol
12 Short Energy Clips
Vibro Knife (1D6 M.D.)
Vibro Katana (3D6 M.D.)
Vibro Wakizashi (2D6 M.D.)
3 Grenades (2 Plasma, 1 High Explosive.)
3 Signal Flares
Utility Belt
Gas Mask
Air Filter
Walkie-Talkie Style Radio (5 mile range.)
Canteen
Backpack
Multi-Tool (Nano-tech item attained through Phase World Trade, that morphs into different tools merely by selecting it on a series of dials on the handle.)
Portable Language Translator (With update disk.)
First Aid Kit
3 Weeks Rations
Multi-Optics Band
Tent
Sleeping Bag
Water Purification Filter
Geiger Counter
Silver Cross
3 Wooden Stakes
Mallet
Wa-Daisho Samurai License
Concealed Weapons License
RI Type 9 HLP Licensing (For duration of Service)
RI Type 7 VSPLR Licensing (For duration of Service)
Alliance Bank Credit Account Card & ID
2 Sets of Military Fatigues - Marine Green, with low visibility markings.
1 Dress Uniform - Black, with red and gold markings.
Personal Items
Note: Under most circumstances, the body armor, side arm, & Vibro Daisho (Katana & Wakizashi) are allowed to be kept by the trooper after his/her service is complete. They are considered symbols of their noble service to the Republic of Wa-Daisho. In regards to these items, most former Samurai Troopers, if Wa-Daisho were ever endangered, would again don their weapons and armor and would report to the Republican Guard Division for assignment. These troops would be used in support of operational field units, rather than in direct combat.
Money: Starts with 1D4 months worth of Cadet pay, which would be 2,500 credits a month.
Wa-Daisho Samurai Trooper Experience Points Table:
1 0,000-2,100
2 2,101-4,200
3 4,201-8,400
4 8,401-16,800
5 16,801-25,200
6 25,201-35,200
7 35,201-50,200
8 50,201-70,200
9 70,201-95,200
10 95,201-130,200
11 130,201-180,200
12 180,201-230,200
13 230,201-280,200
14 280,201-330,200
15 330,201-390,200