S-Mart Javelin-A & B






More Images:

A Javelin-A in N.O.M.A.D. Air Force Markings.
A Javelin-A in 9th Squadron ("Ghost Squadron"), Royal Tolkeen Air Force Markings.
A Javelin-B in 10th Squadron ("Black Widows"), Royal Tolkeen Air Force Markings.
A Bandito Arms Knock-Off of the Javelin-A.

      In the mid 2020s, the US govornment was putting extensive efforts into the study of Nuclear power, and it's application in tactical military operations. Nuclear weapons and power had already made it's appearance in strategic warfare long ago, but it's true potential was as of yet unrealized by restricting it to these fields. Although peace was reigning in the world, in the spring of 2032 the US Air Force demanded a new, nuclear powered, long range interceptor. The actual requirements laid down for this new interceptor were for it to have at least one cannon, and 12 underwing pod spaces of weapons, be capable of Mach speeds, while still being nuclear powered. The actual flight trials were held in secret in 2035, but each of these interceptors were entirely too costly, and difficult to maintain. Each of the six aircraft flight tested were turned down for various reasons. As the Air Force was preparing to go to the European Conglomerate for a foreign built fighter, Lockheed stepped in with a late, surprise entry. The Lockheed L.2309. This bird looked almost identical to the F-22 Raptor, which was still in service at that time. This aircraft, lacked the internal weapons bay of the F-22, having been replaced by the large nuclear power system. The expensive RAM and composite construction having been scrapped only 5 years into the production of the F-22, in favor of the French designed electronic stealth system, allowed it's wings to have pylons built in capable of sustaining an assortment of weapons - 16 pod spaces to be exact. (NOTE that the S-Mart Javelin does not have these French designed electronic stealth systems - King Ripley of Desert Star has banned the distribution of stealth technologies, to unallied consumers.) In the side of the nose, was a 20 mm Cannon. The US Air Force classified this aircraft as the F-33.

      Although the experts were impressed by Lockheed's entry, as it was much cheaper than the others, and easier to convert over to nuclear power, it's performance was disappointing. The F-33's maximum speed was Mach 1.9, with a service ceiling of 60 thousand feet. What's worse, is that it's thrusters could only carry the bird aloft for 10 hours before needing a cooling period, regardless of how fast these thrusters were pushed. This according to the military experts, was unacceptable as a new age fighter, but would instead serve as a transitional aircraft, to ease the air force in on nuclear powered aircraft. As such, it was accepted on a limited level. Following this decision, 50 of the USAF's F-22Gs were sent to Lockheed to be converted to F-33 standards. Of these, 16 were two seat training aircraft, and the remaining 34 were put on active squadron duty.

      The F-33 was an aircraft used primarily during peace time, throughout the Golden Age. Wars were not errupting, and despot leaders were not on the rise. Instead, the marvel of advancing technologies was king during this period. It is because of this reason, that the F-33 did not fire a shot in anger, during it's entire service record. In 2043 the F-33s were finally retired from the USAF. Once they were retired, they were sold to Australia along with 56 other F-33s that had been converted from mothballed F-22Ks. Here, the F-33's were in service until 2080 when Australia replaced them with the Triax XM-280. In the 18 years leading up to the cataclysm following their service's end, it is presumed that most of their number were scrapped or sold to independant parties. Their history ends here, and through the catacalysm their history is long forgotten - one of many ancient airplanes the people of earth struggling to survive could not care less about.

      Several hundred years later, in 111 PA, S-Mart was beginning to make arrangements to produce several Pre-RIFTS vehicle types for the defense of Desert Star and for sale to outsiders. When the plans for the F-33 were discovered in the underground complex under Desert Star, Ace Ripley realized it's potential. Not only was it a perfect first stage fighter aircraft for S-Mart to cut it's proverbial teeth on, but it was cheap to produce and could easily be sold at competetive prices! Production of the F-33 was once again resumed in 113PA - under the name of the S-Mart Javelin-A. A total of 64 were initially produced from April of 113 to February of 114. These aircraft were divided up in the following way; 50 of them served in three Squadrons of the embryonic NOMAD Air Force (Desert Star), and the remaining 14 were sold to various independant parties.

      As expected, the 50 retained for NOMAD use only served for a year and five months. Again, in this aircraft's history, it was nothing more than a stop gap. By the end of their service in the NOMAD Air Force, four had been removed from service due to accidents, but none were lost in combat. The remaining 46 aircraft were overhauled and split into two groups. Ten were kept and served until March of 117 as advanced fighter trainers, and the remaining 36 were sold to a number of independant kingdoms and mercenary companies.

      When war broke out in Tolkeen, in the May of 117PA, Tolkeen's air force was sorely outmatched. All that stood between the Coalition's Army Air Forces and total air superiority was a hodge podge of Techno-Wizard Vintage Air Force aircraft (See Rifter #5, pg. 56-62), TW Battle Streakers (WB: 16, Federation of Magic, pg. 122), service weary Golden Age Weaponsmiths modified F-14s (SB: 4, Coalition Navy, pg. 92 & 93), and a mere few IHA Gray Falcons (Mercenaries, pg. 113-114) purchased before New Kenkora fell. Thus after New Kenkora's fall and Northern Gun's offical alliance to the Coalition States, the situation in Tolkeen seemed grim.

      Seeing the Tolkeenite's burden in regards to the entire war effort, and having more than a little sympathy for their cause - the Allied Nations made the proposition of joining the Alliance to Tolkeen, which would allow the Allied Nations to provide assistance, while expecting something in return at a later date. This would not only be mutually benefitial to both Tolkeen and to the Alliance, but it would further go to show a great deal in the politics of North America. Once Tolkeen accepted, they shockingly settled on purchasing the "Budget Fighter" S-Mart produces, the Javelin - rather than the vastly superior Skyhawk. Regardless of motivation or reason, the initial production order was for 165 Javelins. Unlike the NOMAD Javelin though, there would be two different versions supplied. The first, was the Javelin-A, identical in every way to the NOMAD variety. The second was a night fighting version with a specially designed Virtual Reality interface, using two turret mounted swiveling cameras slaved to the pilot's helmet, gather information and interpretting it onto the face shield of the pilot's helmet as though he were flying in broad daylight. This new version would be called the Javelin-B. All told, between June of 117PA and July of 119PA a total of 274 Javelins were purchased by the Royal Tolkeen Air Force, of those 228 were Javelin-As and 46 were Javelin-Bs.

      The service record of the Javelin in Tolkeenite service was remarkable to say the least. The CS Aircraft it faced in regular combat were typically faster, more heavily armored and armed. Despite this, squadrons learned how to use their aircraft to the best of their capabilities. They learned how to destroy Sky & Rocket Cycles without exposing one's own aircraft to the short range weapons they carried. They learned how to use Nape of the Earth flight, to sneak up on Nightwings and later Talons, Shrikes, Sea Strikers, and Daggers. However, most remarkable was the development of the "Ghost Project Equipment", as was standard issue for the 9th RTAF Fighter Squadron aptly named "Ghost Squadron". These aircraft were outfitted with a Techno-Wizard device that would allow them to turn invisible with the flip of a switch, using energy from a pair of PPE batteries, rather than requiring a mage to pilot it and use his own energies. With this system, the Javelin became a deadly hunter that could chose the field of battle it fought upon, without detection. It could strike, and oftentimes escape by simply "cloaking" again. The CS took heavy losses from this unit, and although they developed countermeasures it as too little and too late. Later the indiginous Skydart design that replaced the Javelin in RTAF service also used these systems, making it an equally effective hunter.

      Only THREE of those Javelins in Royal Tolkeen Air Force service flew out of Tolkeen and sought refuge elsewhere. The first of which was a deserter from the 9th RTAF Fighter Squadron, 2nd Lt. Teika Egawa, who flew to Northern Gun, claiming to be an independant mercenary. She sold her Javelin to the corporate heads at Northern Gun and walked away with cash in her pocket. The second, was an instructor pilot, 2nd Lt. Trayton Ransom-Bridges, who resigned from his post in early 119PA and was given a Javelin to replace his personal aircraft which was lost back in 117PA. He eventually made his way to New Camelot, where he became a valued member of King Arthuu's court, and the head of the future New Camelot Air Arm. Meanwhile, Trayton's Javelin is the ONLY true fighter plane in service there. The last Javelin, was the last Tolkeenite fighter plane to fly out of Tolkeen. It was involved in the very last air battle over Tolkeen, piloted by a member of the 1st RTAF Fighter Squadron named Major Sir Donald "Mad Dog" Lopez (Skyknight). He flew to the Hope Barony after he could fight no longer - on August 27th, 119PA! His fighter was later purchased by the same collector that purchased Major Sir Adolf Galland's Skyhawk. All three aircraft were of the A variety.

      The future of the type is quite prosperous. Hundreds of air kills were made by the Javelins during all phases of the war, which naturally makes it popular. As such, S-Mart is prepared to pump out an additional 20-60 aircraft for sale of either variant, to try to counter portions of the debt Tolkeen owed Desert Star at the time that it capitulated. However, S-Mart is not the only company planning to capitalize on this market! Northern Gun is planning to introduce their own fighter design based on the Javelin's air frame, and Bandito Arms recovered enough wreckage at the end of the conflict to knock off the type - which will be called the Sky Halberd, when it is released in the mid 120s.


Author's Note: Normally I only update stuff to February 2nd, 118PA - BUT I felt it was necessary to draw out the full picture of the war in Tolkeen and the aftermath that followed, to provide detail for gamers who wish to use the Javelin in their campaign.

Class: Multi-Role Fighter.
Model Type: Lockheed L.2309, F-33 Super Raptor, Javelin-A, Javelin-B, & *Sky Halberd.
Crew: 1; 1 additional passenger may squeeze in, but it is extremely uncomfortable.
M.D.C. by Location:
    *Wings(2) - 165 each. (*150)
    **Pilots Compartment/Canopy - 100.
    **Javelin-B Sensor Turrets(2; Top and Bottom of Canopy) - 25 each.
    ***Main Body - 220. (*200)

* Destroying one of the wings will cause the aircraft to crash.
** These targets are small, and difficult to hit, and may only be done so at a penalty of -4 to strike.
*** Depleting the M.D.C. of the main body means that the aircraft's fuselage is in tatters, and for safety measures the thrusters have disengaged. The pilot can attempt a dead stick landing, at a -30% on level ground, or can opt to eject.

Performance:
Maximum Speed: With the wings clean, (ie no underwing stores) the Javelin-A can achieve a maximum level flight speed of Mach 1.9 or 1,273 mph. These speeds drop as further ordinance is hung on the wings.
Maximum Altitude: 60,000 feet.
Maximum Endurance: The jet thrusters can only carry the aircraft aloft for up to 10 hours before requiring a cooling period of 15 minutes or more.

Statistical Data:
Height: 16' 6".
Wing Span: 44' 6".
Length: 62' 2".
Weight: 12 tons.
Maximum External Stores: 4 tons. (8,000 Lbs.)
Market Cost: 15 million credits not counting underwing stores or munitions. (The Royal Tolkeen Air Force received them at a discount price of 13.8 million credits, due to their status as an Allied Nation.) Following the end of the conflict, the price is elevated to 18 million credits. The Javelin-B uses some very sophisticated gear not included in the standard Javelin - this increases the price to 25 million credits per Javelin-B, but it is the ONLY purpose built Night Fighting aircraft produced anywhere in the world at this present time. Bandito Arm's Skyhalberd, is a close knock off of the Javelin, and will cost the same amount as the Javelin-A. This development will not please King Ripley, and he may threaten to confiscate or destroy any non S-Mart built "Javelin" that enters Desert Star air space.

Weapon Systems

1. 20 mm SM-120 Rapid Fire Assault Cannons: Mounted above the right wing root is a 20 mm gattling cannon based on the venerable M61A2 of Pre-RIFTS fame! For all practical purposes it is identical, only fashioned out of mega-damage materials, and fires improved 20 mm armor piercing cannon shells.
Primary Purpose: Anti-Aircraft.
Secondary Purpose: Defense.
Mega-Damage: 2D4x10MD per burst of 20 shells.
Rate of Fire: Equal to the pilot's hand to hand attacks.
Maximum Effective Range: 3,000'.
Payload: 480 rounds - 24 bursts.
Reload Cost: 350 credits per round.
Note: Bandito Arms did not recover a good working model of the SM-120, and so have chosen instead to outfit their Skyhalberd with a pair of C-40R Rail Guns, one on each side of the nose, firing from a single 4,000 round drum, approximating to 50 bursts per gun.

2. Pod Spaces: The Javelin has pod space enough for 16 pod spaces worth of weapons. See S-Mart Pod Weapons for details on the various types available through S-Mart along with their corresponding details. Any assortment of munitions and ordinance may be carried. Seen below were some of the standard load outs of the S-Mart Javelin in Tolkeenite service; Those that served in Desert Star's NOMAD Air Force would have a similar load out.

    Some Common Tolkeen Mission Related Underwing Stores

    Fighter Configuration: Speed: Mach 1.72.
    2 - Short Range Missile Pods.
    4 - *Medium Range Missile Pods.
    4 - Anti-Aircraft Missiles.

    Fighter-Bomber Configuration: Speed: Mach 1.59.
    2 - Short Range Missile Pods.
    2 - *Medium Range Missile Pods.
    2 - 100 Lbs Bomb Racks.
    2 - Anti-Aircraft Missiles.

    Bomber Configuration: Speed: Mach 1.46.
    2 - 500 Lbs FAE Bombs.
    2 - *Medium Range Missile Pods.
    2 - 100 Lbs Bomb Racks.

    Reconnaisance Configuration: Speed: Mach 1.83.
    2 - Sensor Packages.
    4 - Anti-Aircraft Missiles.

    Ground Attack Configuration: Speed: Mach 1.56.
    2 - Short Range Missile Pods.
    2 - *Medium Range Missile Pods.
    2 - 100 Lbs Bomb Racks.
    2 - 30 mm Gun Pods.

    Anti-Shipping Configuration: Speed: Mach 1.54.
    3 - Short Range Missile Pods.
    2 - *Medium Range Torpedo Pods.
    2 - Depth Charge Racks.
    1 - Sonar Package.

* These were replaced with Mini-Missile pods towards the end of the war.

Note: The Skyhalberd of Bandito Arms is limited to SRM Pods, MRM Pods, and Mini-Missile Pods - which are virtually identical to the SRM pods, only carrying Mini-Missiles. Prices are comparable to those from S-Mart. S-Mart munitions can be hung on board of the Javelin, but will require a computer programmer to be able to write up an interface program for the Combat Computer of the Skyhalberd to properly utilize these other systems.

3. (Javelin-B Only!!) Virtual Reality Interface System: The Javelin-B uses a pair of IRST cameras, mounted in swiveling turrets one below, and one above the canopy, that are slaved to the pilot's helmet movements, an advanced computer then interprets this data onto a face shield as it might be seen during daylight hours! This allows a Javelin-B to be an extremely effective Night Fighting aircraft. During the Tolkeen Conflict, 90% of the Javelins used by 10th RTAF Fighter Squadron, the Black Widows, were Javelin-Bs. Essentially all this system does is prevents the negative effects of flying and fighting at night. No loosing an enemy aircraft in shadows, or among ground clutter, no losing them in the clouds if they are stealths, etc. Thus provide enemy aircraft flying and fighting against them at night without similar systems equipped, with a -20% to maneuvers & a -4 to dodge. The range of this system is up to 50 miles in any direction! Note that in the event of an emergency, the face sheild may be raised, and the pilot can fly unhindered looking through the slightly smaller forward facing canopy.

4. Systems of Note: Both versions of the Javelin are outfitted with a number of systems to provide it with survivability and to provide valuable assistance to the pilot in accomplishing any mission he may be assigned to. (The Skyhalberd has, Military Radio, Radar Detector, Chaff/Flare Dispenser, Radar/Target ID - but equal to that of a Robot Vehicles' - but can engage up to 4 targets at a time, and the Targeting & Combat Computer is only +1 to strike.
1. Military Radio & Scrambler: 500 mile range.
2. Radar & Target ID: 50 mile range. Is capable of look-down up to 15 miles out, and is programmed with most aircraft (from before and after the RIFTS on RIFTS Earth, as well as most common types of star fighters found in the Three Galaxies. Additionally, it is programmed to recognize 6,200 different species of flying monsters/D-Bees. Can track up to 36 targets simultaneously, and may attack up to 8 different targets at a time. (Can fire four different weapons at once.)
3. Advanced Targeting/Combat Computer: The advanced targetting computer allows the fly by wire system to make small adjustments in power, trim, and direction to assist the pilot in targeting providing a bonus of +5 to strike with all weapons. The advanced targeting computer may also work in conjunction with the Radar to attack a target without actually facing the enemy - this type of an attack may be made, but only at a bonus of +2 to strike.
4. Inertial Navigation Computer: This system uses the gravitational forces of the earth, to plot out where exactly the aircraft is. This system, can effectively pinpoint the location of the Javelin down to the nearest hundred yards, to the pilot. Adds a +20% to Navigational skills.
5. Laser Detector: A handy system that sounds an alarm as soon as any laser targeting system even crosses over the Javelin.
6. Radar Detector: This system notifies the pilot when the aircraft has been sighted on radar.
7. Telescopic Optics: This allows the Javelin to "see" an object, or aircraft at ranges of 5 miles as though they were up close, in a sort of pop up window on the HUD.
8. Chaff & Flare Dispenser: This dual system is designed to negate the effectiveness of missiles without resorting to dangerous maneuvers and such, when on bombing runs, in the process of aiming, etc. If the incoming missile is Radar Guided, the Chaff has an 80% chance of throwing it off course, if it is Optical or Heat guided, the flare has a 90% chance of knocking it off course.
9. Auto Pilot: This allows the Javelin to lock in on a specific course and setting, and to fly itself from point A to point B. It can be programmed for set course changes and to perform certain maneuvers on it's own as well, but this must be programmed into the navigation computer. An aircraft can virtually fly itself then, change directions on it's own a handful of times, and do everything but take off, fight, and land.
10. Ejection Seat: The pilot has an ejection seat and chute for use in emergency situations.



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